ValhallaDSP Valhalla Shimmer 1.0.4 Download Free

Download ValhallaDSP - Valhalla Shimmer v1.0.4 Incl Patched and Keygen-R2R VST/VST3/AAX x86 x64 31.7.2018 via torrent or magnet link. Parallels 15 keygen. Not logged in.

Windows Mac

WiN: Team R2R 31 July 2018 3.1 MB
MAC: Team HEXWARS 28 July 2018 6.64 MB

Come With Uncle And Hear All Proper! Hear Angel Trumpets And Devil Trombones. You Are Invited! ValhallaShimmer is an algorithmic reverb designed for BIG sounds, from concert halls to the Taj Mahal to the Halls of Valhalla. All of the sliders have been designed to be tweaked in real time and have a smoothed response to avoid clicks when changing settings or automating the controls. At the same time, the algorithm has been highly optimized, so you get a huge reverb sound without straining your CPU.
At its core, ValhallaShimmer is a high quality reverberator, designed to produce a smooth decay, that is both dense and colorless.
There are several reverberation modes available:
- By adjusting the Feedback, Diffusion and Size controls, the attack, sustain and decay of the reverb signal can be fine tuned.
- The modulation controls can be set to produce subtle mode thickening, glistening string ensemble-esque decays, and the distinctive random modulation of the older Lexicon hall algorithms.
- Two tone controls and the Color Mode selector allow the timbre to be adjusted from bright and glistening to a more natural dark decay, similar to that produced by air absorption in large spaces.
In addition, ValhallaShimmer has the ability to pitch shift the feedback signal.
There are 5 pitch shift modes available:
- Single, where the feedback is shifted up or down by the Shift value.
- Dual, where the feedback is shifted both up and down (in parallel) by the Shift value.
- SingleReverse, where each grain is reversed before it is pitch shifted. This results in a smoother pitch shifting sound than the Single mode.
- DualReverse. Similar to the Dual mode, but with reversed grains, for a smoother pitch shifting sound.
- Bypass, which turns off the pitch shifting (useful for “standard” reverb sounds).
By setting the Shift amount to +12 semitones, and the Feedback to 0.5 or greater, the classic Eno/Lanois “shimmer” sound is produced (learn more about that here, here and here). A wide variety of other sounds can be created by the algorithm, ranging from spring-esque reverbs to “reverse” reverbs, to glistening pitch shifted pads that are usually associated with high end hardware processors.
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ValhallaShimmer is an algorithmic reverberation plugin. It is designed to produce BIG sounds, from concert halls, to the Taj Mahal, to the halls of Valhalla.

There are several reverberation modes available, to allow the user to dial in the preferred initial sound. By adjusting the Feedback, Diffusion and Size controls, the attack, sustain and decay of the reverb signal can be fine tuned. The modulation controls can be set to produce subtle mode thickening, glistening string ensemble-esque decays, and the distinctive random modulation of the older Lexicon hall algorithms. Two tone controls and the Color Mode selector allow the timbre to be adjusted from bright and glistening to a more natural dark decay, similar to that produced by air absorption in large spaces.

In addition, ValhallaShimmer has the ability to pitch shift the feedback signal. There are 3 pitch shift modes available:

  • Single, where the feedback is shifted up or down by the Shift value.
  • Dual, where the feedback is shifted both up and down (in parallel) by the Shift value.
  • Bypass, which turns off the pitch shifting (useful for 'standard' reverb sounds).

By setting the Shift amount to +12 semitones, and the Feedback to 0.5 or greater, the classic 'shimmer' sound is produced, as heard on Eno / Lanois productions for U2 and others. The algorithms allow for the classic shimmer effects to be generated with ease, as well as a variety of pitch shifted, evolving ambiences.

ValhallaShimmer is the end result of several years of research, and is highly optimized:

  • The core pitch shifting algorithm uses randomization to avoid the comb filtering artifacts that can be heard in simpler pitch shifters.
  • The code has been optimized for SIMD processors, in order to allow the complex algorithm to run while using a small fraction of modern CPUs.
  • The reverberation algorithm has been designed to work in conjunction with the pitch shifting, to allow for high levels of feedback without compromising stability.
  • The algorithm works well with cascading multiple instances, both from a signal processing perspective and in terms of the low CPU consumption.